Cherub
One of the photos used in the scanning process.

One of the photos used in the scanning process.

A cherub scanned from photos that I took myself. The photos were processed in Meshroom, I then went on to touch up, refine and re-topo the mesh in 3DS Max. I baked the scanned albedo and other maps down to the new mesh in Marmoset Toolbag then finished up texturing in Substance Painter and finally rendered back in Marmoset.