Some of the work that I did for Life is Strange: True Colors around the town of Haven Springs. I was tasked with creating the base structures for about half of the buildings located on Main Street, other team members added the window dioramas and set dressing. I also crafted and refined the river retaining walls, streets, sidewalks, and walkways. Lastly, I was responsible for nearly all of the vehicles in the game, a few of which were created from the ground up and others were ported in from Life is Strange 2. Created with 3DS Max, Zbrush, Photoshop, Substance Painter, Substance Designer, Toolbag 3 and Unreal Engine 4. Developed by Deck Nine Games and published by Square Enix.