Life is Strange: Double Exposure - Moses' Office

Some of the work that I did for Life is Strange: Double Exposure in Moses' office. This was one of the first scenes we made for the game. In this scene I created the interior structural elements such as the walls, trim, loft, stairs and railings. I also made various props, most notably the large telescope that Moses works on, the 3d printer, radio telescope equipment, laptop parts, modern office chair, chess set, headphones and stand, the shipping tubes, the grate hiding spot and a few toys and space ship models. Created with 3DS Max, Zbrush, Photoshop, Substance Painter, Substance Designer and Unreal Engine 5. Developed by Deck Nine Games and published by Square Enix.